How to Download Your Minecraft Server World and Play It in Singleplayer
To keep as a memento, to carry on alone or to show someone: your server's world is a folder and you can take it with you. The only tricky parts are that a Paper server stores it differently from the game, and that your inventory may not come with you.
First things first: which folder is your world
The server's world is the folder named in the level-name line of server.properties. It's almost always called “world”. The level.dat file has to be inside it: if you don't see it, that's not the one.
Stop the server before downloading it, or at least type save-all in the console and wait a few seconds. If you copy it while it's saving, you can end up with parts of the map half written.
Rather not set it up yourself? Minecraft servers from €6 a month, no contract and a full refund within 72 hours. Or create a free Minecraft server, no card needed.
Downloading it from the NapNodes panel
The panel doesn't download whole folders, only files: that's why you compress it first and then download the file. It comes as a .tar.gz, which Windows 11 opens with a double-click; on earlier versions of Windows, 7-Zip opens it for free.
Stop the server
With “Stop”, on “Home”. Wait until it says “Offline”.
Compress the world
In “Files”, tick the world's folder (and world_nether and world_the_end if they exist, you'll see why further down) and press “Compress”. A new compressed file appears in the same folder.
Download it
Open that file's menu and press “Download”. Once you have it on your PC, you can delete it from the server so it doesn't take up disk.
Or download a full backup
On paid plans, “Backups” → “Create Backup” and, in the backup's menu, “Download”: you get the whole server (world, plugins and settings) in a single file. The world's folder is inside. The free server has no backups: use “Files”.
If it's very big: over SFTP
A world with years of play or pregenerated can be several GB, and the browser sometimes cuts off downloads that large. With a program like FileZilla you download it over SFTP and, if it gets cut off, it carries on where it left off. The details to connect are in “Advanced settings” → “SFTP”.
If the server was Paper: put the Nether and the End together
Since 26.1, Paper saves the world the same way as the normal game: the Nether and the End go inside the world's folder, in world/dimensions/minecraft (the_nether and the_end). With a 26.1 or newer server, the world folder is already complete and there's nothing to merge.
In earlier versions of Paper (and of Spigot or Purpur), the Nether and the End are stored separately, in the world_nether and world_the_end folders, and the singleplayer game doesn't look for them there. If you only copy world, you'll go into the Nether and it will be unexplored.
Modded servers (Fabric, Forge, NeoForge) already save everything inside world, just like the game: there's nothing to merge.
Find DIM-1 in world_nether
Inside world_nether there's a DIM-1 folder: that's your Nether. Move it inside world (so you have world/DIM-1).
Find DIM1 in world_the_end
Inside world_the_end there's a DIM1 folder: that's your End. Move it inside world too (world/DIM1).
The rest of those folders isn't needed
The level.dat and everything else in world_nether and world_the_end aren't needed in singleplayer.
Open it in singleplayer
Copy the world folder (with the Nether and the End now inside) into .minecraft/saves. On Windows: press the Windows key, type %appdata%, go into .minecraft and then into saves. Rename it if you like: the folder's name is what you'll see in the world list.
Open Minecraft with the same version the server had, or a newer one. With an older one the world won't open, and opening it with a newer one updates it and it can't go back: keep the file you downloaded as a backup.
If the server had mods, your Minecraft needs the same mods and the same loader version; otherwise the mods' blocks and items disappear from the world. Paper plugins don't carry over to singleplayer: their stuff (protected land, economy, ranks) stays on the server, but what you built does come along.
What about my inventory?
On a server, each player's data (inventory, position, health) is in one file per player named after their UUID: world/playerdata/<UUID>.dat, and since 26.1, world/players/data/<UUID>.dat. In singleplayer, older versions read the player from inside level.dat, and a server world doesn't include that: that's why you sometimes appear at the respawn point, with nothing.
Mojang fixed this in 1.20.5, and in recent versions the game usually loads your player file if you join with the same account you used on the server. If you still come out with an empty inventory, your things aren't lost: they're still in that file. With an NBT editor (NBTExplorer, for example) you can copy its contents into level.dat, in a tag called Player; make a copy of both files before touching them.
If the server was cracked (online-mode=false), your UUID there isn't your account's, so the game doesn't recognise you and you join as a new player. With NapNodes' UUID tool you get both (the account one and the offline one) and you know which file is yours.
Frequently asked questions
How do I download my Minecraft server's world?
Stop the server, compress the world's folder (the one named by level-name in server.properties, almost always “world”) and download the file. On NapNodes: “Files” → tick the folder → “Compress” → “Download”; or, on paid plans, “Backups” → “Download”.
How do I move a server world to singleplayer?
Copy the world's folder into .minecraft/saves. If the server was Paper older than 26.1, first move world_nether/DIM-1 and world_the_end/DIM1 inside world, or the Nether and the End will come out empty.
Why is the Nether empty when I play the server world in singleplayer?
Because Paper (before 26.1) saves the Nether in world_nether and the End in world_the_end, and the game looks for them inside world as DIM-1 and DIM1. Move them there.
Why don't I have my inventory when I open the server world?
Your inventory is in the server's player file (playerdata or, since 26.1, players/data, with your UUID). Recent versions usually load it if you join with the same account; if not, you can move it into level.dat with an NBT editor. On a cracked server your UUID is different and you join as a new player.
Can I download the world from my free NapNodes server?
Yes: from “Files”, by compressing the world's folder and downloading the file. The free server has no backups, so it's worth doing it every now and then.
Shall we set it up for you?
Minecraft servers from €6 a month, never oversold: your RAM is yours alone. And if you'd rather start without paying, there's a free Minecraft server, no card needed.
Your server doesn't show up in the game? Check it in a second with “Is my Minecraft server online?”: players, version and MOTD, free. Need a player's UUID for the whitelist or permissions? Look it up here. Handing out enchanted items? Build the command with the /give generator.
Free tool: Minecraft UUID lookup. Type a Minecraft Java username and get its UUID, the offline one and the lines for whitelist.json and ops.json.
Keep reading
- Minecraft Gamerules: keep_inventory and the Rules Servers Ask for Most
Why gamerule keepInventory no longer works, the new name of every rule and how to set the popular ones on your server: inventory, sleeping, PvP and fire.
- How to Reset Your Minecraft Server World and Start Over (or With a New Seed)
Start a new map on your Minecraft server without losing the old one: back up, move the world folder aside, pick a seed and what happens to the Nether and End.
- Ban, Kick and Unban Players on a Minecraft Server
How to kick, ban and unban (pardon) a player on your Minecraft server, by name or by IP, temporary bans and who is allowed to do it.