How to Reset Your Minecraft Server World and Start Over (or With a New Seed)
Resetting the world means getting the server to generate a new one. You do it by moving the current world folder aside, not deleting it: that way, if you change your mind, you can get it back in a minute.
Before you touch anything: make a backup
In the panel, under “Backups”, create a backup of the server. You can have up to two of your own; if you already have two, delete the oldest to make room. There's also an automatic daily backup, but yesterday's doesn't have what you built today.
The backups you make yourself are never replaced automatically; the daily one is. If you want to keep the world from a daily backup forever, lock it (“Lock”): it becomes one of yours. The free server has no backups, so there always move the world aside as explained below.
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Resetting the world step by step
Stop the server
Only touch the world files with the server stopped. If you do it while it's running, the server may write over your changes or leave the world half-done.
Check what the world is called
In “Files”, open server.properties and look at the level-name line. By default it's “world”: that's the world folder.
Move the folder aside, don't delete it
Rename the “world” folder to something like “world-old-2026-10”. The server won't find it and will create a new world, but the old one is still there.
Move the Nether and the End aside too (if they exist)
Since 26.1, Paper keeps the Nether and the End inside “world” (in world/dimensions/minecraft), so they go with the folder and there's nothing else to move. In older versions of Paper they were separate folders, “world_nether” and “world_the_end”: if you see them in “Files”, rename them the same way, or your new world would inherit those old dimensions.
Choose the seed (optional)
If you want a specific one, put it in level-seed in server.properties. If you leave it empty, it will be random. The seed is only used when a world is generated, which is why you have to move the old one aside first.
Start it and wait
The server creates the world when it starts and generates the terrain around the spawn point; the first time it takes a couple of minutes. You can watch the progress in the panel console. If you're going to explore far, pregenerate more terrain with Chunky.
What goes and what stays
With the new world, the builds, inventories and advancements of that world start from scratch, and so does the spawn point. Plugins and their configuration, the whitelist, operators and bans stay, because they live outside the world folder.
Watch out for plugins that store data tied to the world (land claims, homes, shops): they'll still point to coordinates on the old map. The usual thing is to clear or reset their data when you reset; check each plugin's documentation.
And if I want to go back to the old world
Stop the server, rename the new folder (“world”) to something else and give the old one its name back. Or, without moving folders, change level-name in server.properties to the name of the folder you want to use, matching capital letters and spaces exactly. If the name doesn't match any folder, the server will create a new, empty world with that name.
You can also restore the backup from “Backups”: it returns the server to the state it was in when that backup was made.
Two worlds on the same server
Changing level-name to a new name each season is a handy way to have a “season 1 world”, a “season 2 world” and so on, each in its own folder, and go back to any of them whenever you like. Only one is played at a time; to have several at once you need a worlds plugin like Multiverse.
Frequently asked questions
How do I reset the world on my Minecraft server?
Stop the server, make a backup, rename the world folder (the one named by level-name in server.properties) and, if they exist (Paper before 26.1), also world_nether and world_the_end. When it starts, the server generates a new world.
Can I change the seed of a world that already exists?
No. level-seed only applies when a new world is generated. To try another seed you have to move the current world aside and start the server with level-seed set.
Do I lose the whitelist and operators when I reset?
No: they live outside the world folder. What you lose is what was built and the progress in that world.
Why does my new world have an old Nether?
Because in Paper before 26.1 the Nether and the End are separate folders (world_nether and world_the_end). If you don't move them aside too, the server reuses them. Since 26.1 they're inside the world folder.
Shall we set it up for you?
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Your server doesn't show up in the game? Check it in a second with “Is my Minecraft server online?”: players, version and MOTD, free. Need a player's UUID for the whitelist or permissions? Look it up here. Handing out enchanted items? Build the command with the /give generator.
Free tool: Superflat generator. Pick layers, biome and structures (or one of the game's presets) and get the server.properties lines for a superflat world.
Free tool: Minecraft region file calculator. From coordinates or an area of your Minecraft world to the r.X.Z.mca file and its folders, to delete or regenerate just that piece.
Keep reading
- Your Minecraft Server's Seed: How to See It, Choose It and Protect It
How to see your Minecraft server's seed, set one when creating the world, what happens with text seeds and how to make it hard for anyone to guess it.
- How to Move Your Minecraft World to a Server (or Switch Hosts)
Upload your singleplayer world or bring your server from another host without losing it: where the folder is, level.dat, level-name and the steps.
- How to Add a Resource Pack to Your Minecraft Server (and Make It Required)
Add a resource pack to your Minecraft server: a direct download link, the SHA-1, resource-pack in server.properties and how to make it required.