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Minecraft · updated 26 October 2026

Minecraft Server Per Hour or Per Month: Which Is Cheaper?

Some hosts only charge for the hours your server is online; others charge a flat fee per month. Neither is always better: it depends on how many hours your group plays. Here's the maths done for you, with the exact point where it flips and what usually inflates an hourly bill.

How each one charges

Per hour: you pay for every hour the server is online, according to its RAM. The best-known example is exaroton (from the same people as Aternos): according to its help centre, as of October 2026 it charges 1 credit per GB of RAM per hour, and each credit is worth €0.01. A 4 GB server online for an hour uses 4 credits, 4 cents. It can shut down by itself when it empties and start again when someone tries to join.

Per month: you pay a flat fee and the server can be online the whole month, as many hours as you like. At NapNodes it's €2 per GB of RAM per month (4 GB, the Stone plan, €8 a month), with no minimum term; every other size is on the pricing page.

Other hosts' prices change: always check theirs on the day you sign up.

Rather not set it up yourself? Minecraft servers from €6 a month, no contract and a full refund within 72 hours. Or create a free Minecraft server, no card needed.

The break-even point: 200 hours a month

With those two rates, the answer doesn't depend on the server size, because both charge per GB: €2 a month divided by €0.01 an hour is 200 hours. If your server will be online for less than 200 hours a month, per hour is cheaper; above 200, per month wins.

200 hours a month is about 6 and a half hours a day, every day. It sounds like a lot, but it isn't if the server stays on while anyone in the group is playing, not only when you're all online.

With the quarterly fee (10 % off) the point drops to about 180 hours, and in the first month with the WELCOME coupon (half off the first payment), to 100.

The maths for three groups of friends (4 GB)

Weekends only: two 4-hour evenings a week is about 35 hours a month. Per hour, about €1.40; per month, €8. Per hour wins here, by a long way.

Almost every day: 3 hours every night, plus a bit more at weekends, about 110 hours. Per hour, about €4.40; per month, €8. Per hour still wins, though they're getting close.

A server open to a community or to people in different time zones: online day and night, about 730 hours a month. Per hour, about €29; per month, €8. Here the flat fee is almost four times cheaper.

What pushes the hours up without you noticing

Auto-stop only shuts the server down when nobody is left. A friend who stays AFK in their base, or a farm with a player standing next to it all night, keeps the server online and counting. If you have players like that, kick idle ones with a plugin (EssentialsX has an AFK kick in its config: how to install it) or count them in the hours.

Every start takes time: a server that shuts down by itself has to boot when the first player joins, and on a big modpack that's minutes. If you start it often so it doesn't stop, those hours count too.

What isn't playing also counts: pre-generating the world, installing a modpack or leaving it on so a friend in another country can see it are billed as hours just like a game session.

And the other way round: if the group stops playing for two weeks, per hour you pay nothing and per month you pay the same. If your group plays in bursts, that saving is real.

Beyond the price

Always online changes how you play: your friends join whenever they want without asking you to start it, and a plugin, a web map or a Discord bot that watches the server keep working even when nobody is on. If that matters to you, decide on that and not just on the cents.

Also make sure you can download your world whenever you want and take it somewhere else: if you change how you pay tomorrow, the world has to come with you. At NapNodes you download it from the panel and bring it in with “Bring my server” (how to move a world).

And if you play little: the free server

If you're only going to play a few hours, try a free server before paying per hour. NapNodes has a free Minecraft one, no card and no end date, with the RAM of the smallest plan: it shuts down after 20 minutes with nobody on, you start it from the panel, when there's no room there's a queue and, if 7 days go by without anyone playing, it's deleted (we warn you 2 days before). If it ever falls short, you move to a plan with the same server and the same world.

Frequently asked questions

Is a per-hour Minecraft server cheaper?

If it's online for less than about 200 hours a month (about 6 and a half hours a day), yes. Beyond that a monthly fee is cheaper: online the whole month, 4 GB per hour comes to about €29, and per month at NapNodes, €8.

How much does exaroton cost?

According to its help centre, as of October 2026, 1 credit per GB of RAM per hour, at €0.01 per credit: a 4 GB server, 4 cents an hour. Check their site before signing up, because prices change.

Am I charged if the server is empty?

Per hour, as long as it stays online, yes: that's why those hosts shut it down when it empties. An AFK player counts as someone connected. With a monthly fee it doesn't matter: you pay the same.

Can I move my world from a per-hour host to a monthly one?

Yes: you download the world as a .zip and upload it to the new server. At NapNodes you paste the download link into “Bring my server”.

Shall we set it up for you?

Minecraft servers from €6 a month, never oversold: your RAM is yours alone. And if you'd rather start without paying, there's a free Minecraft server, no card needed.

Your server doesn't show up in the game? Check it in a second with “Is my Minecraft server online?”: players, version and MOTD, free. Need a player's UUID for the whitelist or permissions? Look it up here. Handing out enchanted items? Build the command with the /give generator.

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